Some of my much older works

These are some of my much older works. There are more others but they are not really good, so I just show what I feel like is ok

Product Rendering
I learned to use mental ray, Vray and Arnold back in the days (2009-2011), I was a lighting and rendering Artist for FrameMotion Studio and FlyStudio. In 2014, I got a job at Schawk and it has a 3d department that do rendering for products like Coca-cola can, bottles, Pantene shampoo bottles and so on. Something like this:


The bottle is modeled and rendered in 3ds max, using Vray.


Back then I also tried to get some product rendering jobs so I created this too:






Art Test for Sparky Animation (2014)
Back in 2014, I did this art test to apply for a lighting and compositing position at Sparky Animation. I need to light two scenes, the model file is already given, what I need to do is apply textures/materials and create light for the scenes.

Science Fiction


The Bedroom


Model and Wireframes







These scenes actually comes from Lighting Challenges at CGTalk, the model scenes can be downloaded from http://www.3drender.com/challenges/. The one I worked on is Challenge #18: Science Fiction and Challenge #21: The Bedroom.



Back from 2009
I needed content for my portfolio so I modeled and rendered this character from the anime Karas, her name is Yurine. I remembered I took about a month or more to create this, I even rig the silver fish shapes thing hanging, and have them spin around using Maya dynamics. I also created some blendshape for the eyes. It was quite an effort back then.








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